[flashrom] [PATCH] Make the laptop warning less scary if unsure

Stefan Tauner stefan.tauner at student.tuwien.ac.at
Wed Sep 14 01:17:29 CEST 2011


On Wed, 14 Sep 2011 00:15:40 +0200
Carl-Daniel Hailfinger <c-d.hailfinger.devel.2006 at gmx.net> wrote:

> Am 20.08.2011 15:14 schrieb Stefan Tauner:
> > Telling the user to use "force_I_want_a_brick" if it is not even a
> > laptop, is a bit over-the-top. Introduce a new laptop parameter
> > "this_is_not_a_laptop" that allows to force operation, but only if
> > the detection is not sure.
> >
> > ---
> >
> > complicates the whole thing a bit. could do without the extra
> > variable and new part of the if condition, if we allow the
> > this_is_not_a_laptop parameter to always work, not only if the
> > laptop detection is uncertain. it will be undocumented and only
> > visible to the user together with the warning anyway...
> >
> > Signed-off-by: Stefan Tauner <stefan.tauner at student.tuwien.ac.at>
> > ---
> >  internal.c |   14 ++++++++------
> >  1 files changed, 8 insertions(+), 6 deletions(-)
> >
> > diff --git a/internal.c b/internal.c
> > index 846cf1e..5ff605e 100644
> > --- a/internal.c
> > +++ b/internal.c
> > @@ -170,9 +171,11 @@ int internal_init(void)
> >  	free(arg);
> >  
> >  	arg = extract_programmer_param("laptop");
> > -	if (arg && !strcmp(arg,"force_I_want_a_brick")) {
> > +	if (arg && !strcmp(arg,"force_I_want_a_brick"))
> 
> While you're touching that line, can you add a space after the comma?
> 
> >  		force_laptop = 1;
> > -	} else if (arg && !strlen(arg)) {
> > +	else if (arg && !strcmp(arg,"this_is_not_a_laptop"))
> 
> Same here.
> 
> 
> > +		not_a_laptop = 1;
> > +	else if (arg && !strlen(arg)) {
> >  		msg_perr("Missing argument for laptop.\n");
> >  		free(arg);
> >  		return 1;
> > @@ -251,9 +254,8 @@ int internal_init(void)
> >  			 "You have been warned.\n"
> >  			 "========================================================================\n");
> >  
> > -		if (force_laptop) {
> > -			msg_perr("Proceeding anyway because user specified "
> > -				 "laptop=force_I_want_a_brick\n");
> > +		if (force_laptop || (not_a_laptop && (is_laptop != 1))) {
> 
> What about is_laptop == 2 instead?

i think i wanted to make the opposition to is_laptop == 1 more
explicit, but now i think == 2 is more appropriate.

> > +			msg_perr("Proceeding anyway because user forced us to.\n");
> >  		} else {
> >  			msg_perr("Aborting.\n");
> >  			exit(1);
> 
> Acked-by: Carl-Daniel Hailfinger <c-d.hailfinger.devel.2006 at gmx.net>

thanks, committed with all suggested changes in r1440.
-- 
Kind regards/Mit freundlichen Grüßen, Stefan Tauner




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